Review: RUINER

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According to destructoid

Adrenline fueled future

In recent years there has been an uptick in the number of games that wear their difficulty on their sleeves. Countless games on Steam right now talk about how hardcore they are and how they will beat you down to the point of quitting and crying. Most of these games do it by stacking the deck against you or not really giving you the tools to properly defeat your foes. It’s the good ones that give you the tools to win, but also give those same tools to the AI as well as the skills to use them well.

RUINER, I’m happy to say, is one of those good difficult games. But hard gameplay alone does not a great game make, there needs to be more to round out the difficultly and keep you coming back for more. You need a world, a story, a character, or something that gets its hooks into you and makes you pick the controller up off of the ground that you just threw it onto. RUINER will have that masochistic pull for some but for others, I wonder if they will not be as easily hooked.


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This article and images were originally posted on [destructoid] September 26, 2017 at 09:07AM

Credit to Author and destructoid






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