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According to IGN Video Games
Giving your raccoon rockets.
New details about Experiment 101’s open-world RPG BioMutant have been revealed – most prominently about the game’s bionic unlocks.
Speaking at PC Gamer Weekender, head of studio Stefan Ljungqvist hosted a presentation of the game, revealing new details in the process.
You can see much of what we’re about to discuss in the new BioMutant gameplay trailer, below:
He went into particular detail about the game’s bionics, unlockable items earned by helping certain characters in the world.
The presentation shows brief clips of gliding wings, a jetpack (which allows for ground pound area-of-effect attacks), a power fist that can be used for dashing attacks and, most inventively, a bow that fires arrows the user can grab onto, flying into cliff faces and creating climbing points.
There’s also mention of a mech that allows the player to survive in the Dead Zone, an area with no oxygen, as well as psychic powers such as telekinesis, levitation, and a bullet-deflecting bubble shield.
We’ve previously said that has the potential to be a fantasy Just Cause, and Ljungqvist’s talk helps build on that idea – not least when he mentions that the weapon customisation we previously saw can result in over 500,000 combinations.
He consistently mentions player freedom, the ability to combine powers and bionics to create ability combos, and even about leaving open the option for players to leverage mechanics to do things the developers didn’t think possible.
We’re sure to learn more about how deep that freedom goes before Biomutant is released this year.
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