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According to Polygon (This article and its images were originally posted on Polygon September 4, 2018 at 11:04AM.)
Games have changed since we launched Polygon. We’re changing with them.
We believe that a new strategy, focusing on criticism and curation, will better serve our readers than the serviceable but ultimately limited reviews rubric that, for decades, has functioned as a load-bearing pillar of most game publications.
As part of this evolution, Polygon will no longer score reviews. (As some of you have noticed, we’ve been quietly and gradually rolling out this change over the summer.)
Scrapping review scores, while a big change on its surface, is just a small piece of our plan. We’ve put a lot of thought and effort into this decision and the changes that come with it. We want more opportunities to produce illuminating, witty and challenging criticism for an audience that enjoys thinking about games and their place in the world. We want to serve both tireless players who dedicate hundreds of hours to many games, and those of us who no longer have time to play any games but are no less passionate about the medium, still connecting with new releases and important updates through videos, essays, podcasts and social media conversations. We equally want our writers and video makers to experiment with how they analyze, criticize and recommend games, to push beyond the tired structure and language of review scores that has accumulated like verbal plaque.
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