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According to Gamasutra (This article and its images were originally posted on Gamasutra October 9, 2018 at 10:41AM.)
Super Smash Bros. game director Masahiro Sakurai has some advice for developers: if you want to learn how to make games, you’d better start playing them — even those you don’t like.
In a wide-ranging interview with The Guardian, the veteran director and designer highlighted the importance of playing games that haven’t grabbed your attention for whatever reason, and revealed that’s exactly what he’s been doing since his student days.
Whether you don’t enjoy a particular genre, or simply won’t make time for anything other than critically acclaimed releases, if you want to avoid creative tunnel vision it’s necessary to move outside of your comfort zone in the pursuit of knowledge.
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