Don’t Sleep On Darksiders III, Dark Souls Fans

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According to (This article and its images were originally posted on Game Informer November 30, 2018 at 04:39PM.)

I didn’t pay much attention to Darksiders III prior to its launch. I watched a couple of gameplay videos when it was announced, and thought it looked rough – to the point that I was surprised the footage was shown. With Vigil Games out of the picture as developer, and that first look leaving a bad taste in my mouth, the alarm bells were sounding for Darksiders III. I feared it wouldn’t live up to the series’ first two entries. In the months that followed the announcement, none of the news or trailers caught my eye. It was just kind of there, and I figured I would learn everything I needed to know about the game when the reviews hit.

Those reviews ended up being all over the place, and didn’t help me make a quick decision. I realized I had to roll the dice on this one, and based my decision on points made in two reviews: Game Informer‘s and IGN‘s. I obviously have a bias with Game Informer, but more so trust Kyle Hilliard’s word. His interests in games line up with mine most times. In his Darksiders III review, Kyle said that it has “gameplay and level designs that sing” and “feels like an old comic book with vibrant colors and villains that personify their names.” I found those comments intriguing, as they lined up with my thoughts on the series’ previous two entries.


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This article and images were originally posted on [Game Informer] November 30, 2018 at 04:39PM. Credit to the original author and Game Informer | ESIST.T>G>S Recommended Articles Of The Day.





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