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According to Polygon (This article and its images were originally posted on Polygon December 3, 2018 at 12:29PM.)
What went wrong with the PlayStation Classic?
The answer is much more than the subjective arguments about which games should be included with the hardware. The games that are present look muddy, and the imprecise emulation can lead to glitches that didn’t exist in the original releases. A video from Digital Foundry, which you can watch above, shows some of these issues, and the problems go much deeper than issues with Final Fantasy 7’s music.
“Perhaps more baffling is that nine of the PlayStation Classic’s 20 games are the slower-playing versions from Europe (which followed the PAL television standard, with a refresh rate of 50 Hz),” Polygon news editor Michael “Mike” McWhertor wrote inour review of the system. “Fighting and driving games play much better in 60 Hz, and the inclusion of PAL versions here is simply bizarre.”
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