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According to USgamer.net (This article and its images were originally posted on USgamer.net December 7, 2018 at 08:16PM.)
Sometimes I feel bad for Masahiro Sakurai. As the creator of Super Smash Bros., he has poured his heart and soul into the series for more than 20 years now. And yet, one way or another, Smash Bros. has seemingly struggled to escape the long shadow cast by Smash Bros. Melee—the game that many still consider the apex of the series.
Melee was the game that made Smash Bros. what it is today. It greatly refined the N64 original, and in the process introduced a huge number of new characters and stages. It was fast and smooth, achieving a fluid pace that many fans enjoy to this day. That Super Smash Bros. Ultimate, the newest game in the series for Nintendo Switch, still supports the classic GameCube controller after all these years is symbolic of the franchise’s undying connection to Melee.
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