Your daily selection of the hottest trending gaming news!
According to Game Informer (This article and its images were originally posted on Game Informer January 8, 2019 at 12:07PM.)
After the initial reveal of Sekiro: Shadows Die Twice, we quickly learned it would lack online multiplayer – a first for the developer’s major titles since Demon’s Souls. As part of our visit to the studio for our cover story, we asked them to elaborate on why that was the case.
Past From games have had an idiosyncratic take on online multiplayer. Players could leave each other notes throughout the world, warning each other of dangerous surprises or goading them into hazards. One player could summon another to help them with a difficult section, but risk being invaded and attacked by another.
- Got any news, tips or want to contact us directly? Feel free to email us: firstname.lastname@example.org.
To see more posts like these; please subscribe to our newsletter. By entering a valid email, you’ll receive top trending reports delivered to your inbox.